import java.awt.Rectangle;

public class Bomb extends Entity {

	public Bomb(int x, int y) {
		
		texture = ResourceManager.getManager().load("Resources/bomb1.png");
		setSize(60,60);
		this.bounds = new Rectangle(0,0,0,0);
		
		collider = new Collider<Bomb>(this);
		
		this.setPosition(x, y);
		
	}
}
